Jump to content
Keyglove Forums


  • Content count

  • Joined

  • Last visited

  1. VR getting really popular

    If the flex sensors ("flexsensor support" holding it on the backside of the fingers) were used to hold, instead of a glove, just straps that are bound around the finger segments. The straps could be slided to the position they are needed and ajusted in size to fit neatly around the fingers. Fingerlength and finger thickness is no problem that way. The straps would also fix the sweaty hand problem that one would get in gloves. Cables could be clipped on the straps or the straps are connected via the "flexsensor support". The part of the strips that has contact with the skin could be sticky and/or have a profile so it doesn't slide. This would fit any handsize and if something wears out or breaks it could be replaced easily.
  2. Since HMDs are getting very popular and there are already dozens of HMDs. I bought myself a Durovis Dive for starters and of course the first thing that comes to my mind is the keyglove. But the keyglove lacks one thing and that is flex sensors. (www.youtube.com/watch?v=xlh4eSMFAIA) (www.cwonline.com/store/view_product.asp?Product=1179) The keygloves motion sensors are still lacking too T_T. I really wish I had studied electronics I really want a keyglove with motiontracking and felexsensors like the p5 glove now XD Is there any way to speed up development of the keyglove? Is there something we can do to help? I'm willing to donate money but I doubt that's the issue. I've got a lot of time and I'm getting more and more into electronics but I'm pretty much a beginner. Is there anything I can do even though I'm a beginner? I'm currently doing my led plant light project but after that I'll probably be building a keyglove and try to add flexsensors to it.
  3. How usable is the glove already?

    Well that would be nice to play around with, but I'm more interested in the keyglove. The question is would it be wiser to wait a year or more for an offcial keyglove release or start building one and always update it. That's why I want to know how usable the keyglove is in its current state. If it's still too buggy and not really usable I'll wait. I'm very interested in it because I want to be able to write/code with it in different positions. I have problems with my back and I can't sit for too long in the same position, but with a keyboard I'm kinda forced to.
  4. I kind of hoped a buyable version would be available this year, but it doesn't look like it.... So how usable is the current version? How long will the finished glove aprox. take?